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Defect #9511

closed

hud elements looks crazy sometimes if "Use OpenGL 2.0 shaders (GLSL) is disabled.

Added by Matthias Krüger over 13 years ago. Updated over 13 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2011-11-03
Due date:
% Done:

0%

Estimated time:
Resolution:
Invalid
Affected version:

Description

When I untick this box in the option menu and play, certain hud elements go crazy. (see screenshot, textures disabled on purpose, it shows a scene of the overkill mutator).

This bug is sometimes more extreme and sometimes almost unnoticeable.

From what I observed the bug seems to be sometimes triggered by the "player does a capture" sound, at least it appears in this time it is played quite likely during online matches.

Also, when I (also seems to happen when bot use the rocket sometimes) use the rocket in the campaign (didn't try in multiplayer yet), all hud elements start to rotate 250° (then they switch back to in comparison "normal" state)
I can stop rotation by exploding the rocket via right click.

I started to have such problems on November 1st.

My last xon update should include
08:43 < CIA-33> xonotic: [master] divverent * 6af05e0a1e9d darkplaces.git/cl_main.c: fix accuracy issue in
timerefresh [17:00:07]

OGL information:

Linked against SDL version 1.2.14
Using SDL library version 1.2.14
GL_VENDOR: X.Org R300 Project
GL_RENDERER: Gallium 0.4 on ATI RV515
GL_VERSION: 2.1 Mesa 7.11
vid.support.arb_multisample 1
vid.support.gl20shaders 1
NOTE: requested 1x AA, got 0x AA
Video Mode: window 800x600x32x0.00hz
S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...

Regards, Matthias


Files

xonotic20111102170227-00.jpg (75.6 KB) xonotic20111102170227-00.jpg Matthias Krüger, 2011-11-03 09:50
Actions #1

Updated by Matthias Krüger over 13 years ago

  • Status changed from New to Resolved

Sorry, I somehow got to the wrong tracker, this was not meant to be a bug against redmine. Sorry!

Actions #2

Updated by Etienne Massip over 13 years ago

  • Status changed from Resolved to Closed
  • Resolution set to Invalid
Actions

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